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8. Re: AoE Online Content Development Ceasing Jan 4, 2013, 06:36 Kajetan
Mashiki Amiketo wrote on Jan 4, 2013, 05:20:
Sadly they've probably just killed AOE off fully with this massive screwup.
Yupp. Ensemble was killed, because MS wanted to please the investors which were unhappy with the perfomance of the entertainment division so MS closed everything which was not Zune or XBOX.

Knowing that AoE was a popular and profitable franchise (just look at the Steam charts where AoE3 is constantly in the at least Top 20), they thought they might please the investors when they turn this franchise into a hype F2P casual game, because casual gaming and F2P are, you know, "important".

In the end, nobody was happy. Not the investors, nore MS, nore the customers. Good job, everyone!
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