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18. Re: Valve on VR Latency Jan 2, 2013, 20:22 Genesys
Krizzen wrote on Jan 2, 2013, 12:03:
I could go on and on, but it's ridiculous how unoptimized modern games are. Lots and lots hardly even take advantage of CPU extensions like SSE that have been around for years, and a fair majority don't take advantage of multi-core CPUs.

I'm not saying there aren't game engines that aren't good, but a high demand for "this new VR thing" might push big money toward faster, leaner game engines and give us some serious performance increases.

Oh, and what better company to push VR than Valve?

Luckily, there are very few people with better qualifications than Abrash when it comes to optimization.
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