entr0py wrote on Jan 2, 2013, 19:44: I don't know a lot about it so I'm curious, how do VR glasses fix the convergence problem? My understanding is that convergence is where your eyes are pointed, and that naturally changes based on the distance to the object you're focusing on (more or less cross eyed). But even with VR glasses the screens are still a fixed distance from your eyes.
Would they need eye tracking to allow your eyes to converge on any object in the scene?
The focus point for the oculus rift is infinity. The apurature of the human eye is small enough that focus doesn't change much beyond 10 feet or so. The Rift is also low resolution, so I doubt there will be any (focus vs convergence) issues unless you are consistently looking at a virtual object within a foot or two.