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18. Re: Gatherings & Competitions Jan 2, 2013, 15:24 Creston
Flatline wrote on Jan 2, 2013, 13:32:

If you read some of the dev notes for The Line, I promise you there is loads of detail they layered into it that reinforce all the themes of the game, to the point where there's a spooky amount of thought put into it.

It sounds very similar to what the Far Cry 3 writer said about his game. (That he's basically taking the piss at modern shooters and is being satirical, and is breaking down the fourth wall in order to talk to the player, not the character, etc.)

In my opinion, if I need to read a developer diary or an explanatory interview in order to "get" someone's story, they've failed at telling that story. (Full disclosure: haven't played either game yet)

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