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45. Re: Ships Ahoy - RAGE: The Scorchers Dec 19, 2012, 09:07 Quinn
 
Oh please, oh please! Don't bury my hate for the game under a pile of you-expected-more-from-iD-is-all reasoning. It's dishonest. Atleast to me.

I never -- never! -- understood RAGE's hype. The trailers looked as bland as the game turned out to be. I couldn't care less about the developer. If gameplay trailers look good, a dev with a good reputation is only a bonus. If a game looks uninteresting, the dev's reputation is meaningless.

Forget about the history of developers, people. It's not far from a childish and naive look at things. I hope we've learned that after id's and bioware's fiasco.

No. RAGE was bad in many aspects, some ar even objective fact. Like those fucking graphics -- the occasional fanboy might call them stunning, but that's fanboys talking. And the physics... ffs I saw corpses clip through walls because their dying animation demanded it. It's so fucking year 2000.

Why the hate? Because the game was just that crap, and my anger-management issues just light up when a community full of nitpicking assholes (myself included ofc) somehow thinks this game was alright or even stunning or great. Ffs.

 
Avatar 57334
 
"Moo," she said.
And I trembled.
 
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