Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
User Settings
LAN Parties
Upcoming one-time events:

Regularly scheduled events

Report this Comment
Use this form to report the selected comment to the moderators. Reporting should generally be used only if the comment breaks forum rules.

37. Re: Dark Souls II Announced Dec 9, 2012, 14:12 Rattlehead
Dark Souls was such a refreshing game in a world of games that hold your hand on everything. It threw you into a dark, bleak world where everything is hostile minus a few NPCs. No objectives, no map, no story, barely any dialogue, nothing. Best of all what you see is what you get. You don't level up in the sense of learning new powers, only stats which are meager compared to player skill. Wake up dead(literally) into one of the most fascinating RPG worlds ever created.

It hated you but also loved you, but knew you could overcome, like an army sargent screaming jeers to grunts doing pushups in the mud. Eventually these grunts will rise to the top and make proud with enough commitment and patience.

All they need to do for Dark Souls 2 is make more of the same, do not change ANYTHING(other than making a better port). They have a formula that works, so do not fix what isn't broken From Software.
Avatar 55889
Login Email   Password Remember Me
If you don't already have a Blue's News user account, you can sign up here.
Forgotten your password? Click here.


Blue's News logo