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18. Re: Far Cry 3 HUD Patch Planned Dec 8, 2012, 13:11 jacobvandy
That trick disables more than DoF, though, just so people are aware. I preferred leaving the option on Ultra than an alternative Low, despite the DoF. That's mostly because the game world was designed to have DoF on... Mountains, for instance, look mighty ugly when you can see them clearly. Same goes for placeholder textures and models beyond the draw distance.  
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