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34. Re: BioShock Infinite Delayed Dec 7, 2012, 23:13 Jerykk
Prez wrote on Dec 7, 2012, 22:44:
I'm not sure why scripting is so looked down upon. Well-done scripting is far easier to do than good AI and is almost indistinguishable from natural and believable AI on the first play-through, which frankly is the one that matters the most. Honestly it sounds like you guys are against BAD scripting, not scripting in general. I think people are over-analyzing this a bit too much, but that's just me.

Can't really agree with you here. Level scripting is almost always blatantly obvious, especially in stealth games where you spend a lot of time observing NPC behavior. Bioshock and Infinite aren't stealth games but you do spend some time observing enemies before taking action.
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