You know what though? We're a little too down on scripting sometimes. Scripted can be good, many of my favorite games were linear, scripted affairs. Bioshock had a lot of memorable scripted moments even. I'll give this a fair shake when it comes out but I won't be preordering.
After finally working through a big chunk of my backlog I'm starting to appreciate games where you just have a pleasant experience and put them aside instead of every game needing some endless replay value component.