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9. Re: Petroglyph Layoffs? Dec 6, 2012, 17:21 swaaye
 
RollinThundr wrote on Dec 5, 2012, 17:57:
It's hard to make an RTS without a large publisher footing the bill for high end production values. Every game they've done since leaving Westwood/EALA has been total shit.

Coming up with fresh new ideas that rock is a hard thing to pull off, especially when they have to cater to the whims of a publisher that's funding it.

This comment was edited on Dec 7, 2012, 14:26.
 
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