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Re: Star Citizen FAQ; System Requirements |
Dec 5, 2012, 10:21 |
dj LiTh |
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NewMaxx wrote on Dec 4, 2012, 15:56:
dj LiTh wrote on Dec 4, 2012, 15:53: You have that backwards, larger memory addressing = less 'thrashing' as you put it. Only if you actually need the memory. Otherwise you're using memory that other things could use, thus when you activate other applications they aren't already in memory, thus it hits pagefile. Thrashing. This is due to the Windows 7 algorithm for caching, as it treats a 64-bit .exe in a different way (ASLR etc.) that ultimately increases the likelihood versus 32-bit if the memory is not actually needed/used. Again you have that backwards. The pagefile is hit if you have a LOW amount of ram that is MAXED out and then it hits the pagefile. If you have 8gb of ram your page file will be accessed very little. The best practice if you have 8gb + of ram is actually to remove the pagefile entirely. Also when you say something like Only if you actually need the memory. Otherwise you're using memory that other things could use That makes no sense. If you dont have something loaded into memory, its not loaded into your memory (or pagefile). See how that works? |
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