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12. Re: Star Citizen FAQ; System Requirements Dec 4, 2012, 15:56 NewMaxx
 
dj LiTh wrote on Dec 4, 2012, 15:53:
You have that backwards, larger memory addressing = less 'thrashing' as you put it.

Only if you actually need the memory. Otherwise you're using memory that other things could use, thus when you activate other applications they aren't already in memory, thus it hits pagefile. Thrashing. This is due to the Windows 7 algorithm for caching, as it treats a 64-bit .exe in a different way (ASLR etc.) that ultimately increases the likelihood versus 32-bit if the memory is not actually needed/used.
 
 
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