Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
User Settings
LAN Parties
Upcoming one-time events:

Regularly scheduled events

Report this Comment
Use this form to report the selected comment to the moderators. Reporting should generally be used only if the comment breaks forum rules.

67. Re: Steam Top 10 Dec 3, 2012, 23:15 Jerykk
While I agree that Dishonored's morality system was stupid, I don't really see how it ruins the game. Gameplay is king and Dishonored has that in spades. If you enjoyed killing people and using all your abilities against them, who cares about your moral alignment?

As for non-lethal abilities, there were plenty. Blink, Bend Time, Possession and Dark Vision were all useful for players who didn't want to kill anyone. Only two of the six active powers (Wind Blast and Rat Swarm) and only two of the four passive enhancements were designed specifically for violence. That's plenty for stealthy players (I played through the whole game without killing or incapacitating anyone except when objectives explicitly required it).

Now, if your issue is that you don't like being stealthy and want to fight in a non-lethal manner, I'm not sure what to tell you. When you're fighting people armed with swords and guns, things tend to get deadly pretty quick. With sufficient skill and creativity, you can still fight non-lethally in Dishonored. But again, if your sole reason for choosing a specific play style is because of some arbitrary moral alignment, you need to reassess your priorities.

This comment was edited on Dec 3, 2012, 23:26.
Avatar 20715
Login Email   Password Remember Me
If you don't already have a Blue's News user account, you can sign up here.
Forgotten your password? Click here.


Blue's News logo