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67. Re: Steam Top 10 Dec 3, 2012, 23:15 Jerykk
 
While I agree that Dishonored's morality system was stupid, I don't really see how it ruins the game. Gameplay is king and Dishonored has that in spades. If you enjoyed killing people and using all your abilities against them, who cares about your moral alignment?

As for non-lethal abilities, there were plenty. Blink, Bend Time, Possession and Dark Vision were all useful for players who didn't want to kill anyone. Only two of the six active powers (Wind Blast and Rat Swarm) and only two of the four passive enhancements were designed specifically for violence. That's plenty for stealthy players (I played through the whole game without killing or incapacitating anyone except when objectives explicitly required it).

Now, if your issue is that you don't like being stealthy and want to fight in a non-lethal manner, I'm not sure what to tell you. When you're fighting people armed with swords and guns, things tend to get deadly pretty quick. With sufficient skill and creativity, you can still fight non-lethally in Dishonored. But again, if your sole reason for choosing a specific play style is because of some arbitrary moral alignment, you need to reassess your priorities.

This comment was edited on Dec 3, 2012, 23:26.
 
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