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4. Re: Chris Avellone Interview Dec 2, 2012, 17:58 Kajetan
 
eRe4s3r wrote on Dec 2, 2012, 17:23:
Publishers really do everything they can to put themselves into a niche where a single flop means the end of their entire business. Does that sound like smart business to anyone?
The main reason those games are not made anymore is the disappearance of the "middle class" publisher. Ten years ago you could make a decent profit by selling games around 500k units. Then market concentration sets in, a lot of publishers like Midway or Atari weren't able to compete with increasing developement budgets on multiplattform games and vanished. Bigger ones like Sierra were bought. Others like Codemasters or Paradox found their niche. There is nothing much else left besides small and very, VERY BIG!

And this is where crowdfunding and digital distributions steps in, filling the void.

This comment was edited on Dec 2, 2012, 18:38.
 
 
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