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9. Re: Dragon Age 3 in 2014? Nov 29, 2012, 11:28 RollinThundr
Creston wrote on Nov 29, 2012, 11:13:
RollinThundr wrote on Nov 29, 2012, 11:03:
Verno wrote on Nov 29, 2012, 10:43:
Less awesome button, more gameplay. Also less poorly written Whedon wannabe stuff and teenage level sexual encounters. The first Dragon Age suffered quite a bit from it too but they really went nuts with Merill in DA2.

It's funny, now that I think about it Dragon Age 3 is one of the few games where I just want less of everything in the previous game. Combat waves, silly dialogue wheel, etc.

It's David Gaider doing the writing, not sure what you expected, having been stupid enough to waste months on their social site trying to convince the devs not to go the route they went with DA2, and seeing first hand how much of a childish douche the guy is, along with how fragile Bioware devs seem to be when it comes to criticism I don't have high hopes for DA3. And this is coming from someone who puts DA:Origins high on the list of solid games the last few years.

I don't know what happened to Gaider. He used to be a really cool, down-to-earth guy, and he wrote some really, REALLY good stuff. I guess the success went to his head or something... :\
(though to be fair, anyone would turn into a cynical bastard if he/she was exposed to the Bioware social forums on a day to day basis. It seems split down the middle between the fanboys to whom Bioware can do no wrong and who say that they thought the ending was great and that Leviathan was how all DLC should be made, and the people who hate everything Bioware does now. There no longer seems to be a middle ground.)


Well the issue is Creston, they run their social site like state run propaganda. The BDF (Bioware Defense Force) is allowed to make personal attacks and the devs, at least at the time encouraged it, and if you gave it back to them, Priestly is quick with the ban hammer.

The fact alone that they're keeping "Iconic looks" for companions in 3 rather than allowing the player to customize like every deep rpg in existence prior to DA2 screams pretty loudly that the days of the old Bioware that actually made deep engaging RPG's with plenty of user choice are long gone. Because remember todays demographic can't identify with a companion/NPC unless they're wearing the same outfit for the entire game. Personality and building character depth is less important than Isabella for example being dressed like a pirate hooker for the whole game, otherwise how is the player supposed to know she's a pirate that's kinda on the slutty side?
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