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29. Re: PlanetSide 2 Bans All Client Mods Nov 28, 2012, 16:26 Trevellian
 
Tumbler wrote on Nov 28, 2012, 15:24:
Right now the biggest technical problem with this game is lag and fps. When there are lot of players on screen, it's like all your shots don't register against your enemies, you have to empty whole clips into people to kill them. While in smaller battles, each shot seems to register and hit.

Just ran into this a min ago. Thought I'd pop in for a quick game, deployed to a based under attack, went to capture a flag. Got it, then went to a corner, crouched, and waited. (I knew someone would come running in to check on it) A few moments later someone comes in, runs right in front of me, I'm aiming down the sites, hvy with reflex scope, top tier gun, plus 2nd grip, open up on this guy into his back, he spins and starts straffing back and forth, I pop on my energy shield ability and he kills me.

There would be no chance if lag wasn't so screwed up in the game. You're better off moving while you fire which is stupid. You shouldn't be accurate when you're standing and moving around but with the way lag works the enemy player needs to lead you by a small amount in the direction you're moving so that means shooting at the air and when you straff back and forth it almost makes more sense to just spray back and forth.

Shotguns are hilarious up close. It should end someone with ease but since you only get one shot to hit someone if you do't predict where they'l be in half a second you're just blasting away at them and you should be hitting but you aren't.

Ugh, so frustrating. It's not very common, in most cases you're at a decent range but when it does happen it sucks.

Pro Tip: Try aiming for the head, Planetside 2 actually has headshots. There is no reason you should ever be killed for putting bullets into someones "Back". Put them in the back of the head.
 
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For the Republic
-C22 Waterson of Planetside 2
 
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