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28. Re: No BioShock Infinite Multiplayer Nov 26, 2012, 14:20 jacobvandy
They were working on it before, trying to make the whole skyrail thing work in a deathmatch setting for consoles. AFAIK they spent a lot of time and money on that, but just couldn't be satisfied with it, and then whatever other problems they've had in development finally put the nail in its coffin. You bet your ass 2K wanted multiplayer in this... they don't care if it sucked in BioShock 2, it was an extra selling point for them that brought in at least some players that may not have been interested otherwise, plus it's easy to churn out little maps for DLC.  
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