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Re: Op Ed |
Nov 25, 2012, 11:17 |
eRe4s3r |
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Mount and Blade was not exactly the poster child of community driven development though. We wanted multi-stage, multi-objective dynamic siege battles, we got 1stage TDM with cokepoints. We wanted proper formations and proper squad/companion system, We got a useless barebones formation system and useless (in combat, specifically) companions.
So yeah, community is the reason Mount and Blade 1.011 exists, but let's not post Taleworlds as the pinnacle of community driven development because after the "original" MB released it seemed as if they were just polishing it, not actually implementing anything properly. And when they implemented things, it was often not how the community wanted. Hence the 6 billion mods that remake native.
This comment was edited on Nov 25, 2012, 11:28. |
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