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3. Re: Eurocom Layoffs Nov 23, 2012, 16:21 Parallax Abstraction
 
Ravor wrote on Nov 23, 2012, 15:44:
There's like 2 billion people on the planet with a cell phone so with a bit of marketing you think that would be a viable way to go. Shrug

I dunno, everything I've read lately suggests mobile's becoming as hit driven as consoles. 2 billion people own a cell phone but of those that are buying games, 99% of them buy Angry Birds and maybe one or two other things from the top charts on the App Store and never bother looking for anything else. The barrier to entry's a lot lower but these days, you have about as much chance of having a hit mobile game as winning the lottery, unless you're publisher backed of course. For Eurocom and many other devs, it was probably either this or go under so at least it gives them a means to stay alive. I just remember a year ago when people said that nobody could fail in mobile and social games. How quickly things change...
 
Parallax Abstraction
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