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11. Re: Black Ops II Patch Increases FOV Nov 22, 2012, 15:17 DangerDog
coldcut wrote on Nov 22, 2012, 14:04:
Correct FOV has nothing to do with screen size, but depends on viewer's distance to the screen roughly because of peripheral vision (in addition, some people perceive this differently and might need slight adjustments to not get dizzy).

A good explanation is in this great tutorial video:

Nice effort but I would think the main reason that consoles are 60 to 65 is it creates an artificial zoom effect, it's less about the peripheral view and more about the focal distance and wanting to make things on the TV screen bigger / easier to see.

the boost in FPS performance can't be ignored either.
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