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28. Re: Mirror's Edge 2 in Development Nov 22, 2012, 04:15 Qbex .
 
StingingVelvet wrote on Nov 22, 2012, 01:51:
Flatline wrote on Nov 21, 2012, 15:32:
... Blur and depth of field are the first things I turn off when a game allows me to do so, unless the depth of field is used really well and in the distance like The Witcher 2.

Could not agree more, that and lens flare in fpp - doing nothing but reducing fidelity.
 
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