Zyrxil wrote on Nov 19, 2012, 12:31: Sell me on this. Why should I risk even $20 on a team who last worked on games 12 years ago? This seems like just another "Hey remember that thing you loved 20 years ago? Here's a huge list of vague promises, give us lots of money." project. If they wanted to make games, they've had plenty of opportunity since then. Or is it that they think they're too good to make a $30k game for release through an Indie publishing channel?
Isn't that similar in some ways to the situation with Chris Roberts and the space sim?
Also if you bothered to look at the KS page, some of their team have worked on games much more recently, such as new games within the last year or so.