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60. Re: Croteam on Windows 8 Issues Nov 17, 2012, 21:28 jdreyer
Dades wrote on Nov 17, 2012, 20:24:
DDI wrote on Nov 17, 2012, 20:02:

I don't run Windows 8 and don't know if I will but I still think a lot of the hype from the likes of Croteam and Valve is based on pure speculation and not evidence.

There's nothing speculative about it, they're commenting about the existing restrictions. It's all laid out in the store and certification guidelines. Their main concern is that if you don't want to use the store or microsoft refuses to accept your app for some reason, there is no other way to deliver a "Metro" app to users without running an enterprise version of Windows 8.

- DADES - This is a signature of my name, enjoy!

Well, there is SOME speculation by Croteam in the above article. I've underlined some of it in this quote:
If it was just about "being downloaded from Windows store", it would not be a problem. It would be nice to have a common hub to download things from. But to get an app onto that store, it has to be certified by MS. This means bringing the "console experience" onto your desktop. Each app that you will get through the Windows Store will have to adhere to certain requirements imposed by MS. So far, we know that they've banned mature games, like Skyrim, CoD, and Serious Sam.[*] They have forbidden modding. They could very well forbid Open Source if they want. But even if these terms were not there, this is still a certification system. With all of its downsides, including uncertain release dates, rare and late patches, and everything turning out to be more expensive and sucking more.

While, theoretically, desktop applications are exempt from these requirements, it looks more and more like just a foot-in-the-door technique. A large number of developers have expressed their concern with possibility that, probably in Windows 9 or something like that, the ability to get even desktop apps in any other way than through Windows app store may very well be removed. When that happens it will be too late.

This comment was edited on Nov 17, 2012, 21:33.
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