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Re: Mass Effect 4 Uses Frostbite 2 |
Nov 13, 2012, 01:16 |
Draugr |
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loomy wrote on Nov 12, 2012, 23:14:
Bhruic wrote on Nov 12, 2012, 22:27:
loomy wrote on Nov 12, 2012, 22:21: In other words, "we're making Mass Effect a shooter now because those make a lot of money. It seems like Halo anyway so why not." What a dumb statement. The previous versions used the UE3 engine, and managed to not be "a shooter", so why does the change to the Frostbite engine somehow mean it'll be a shooter? The engine has nothing to do with what type of game you end up with. Hell, they are using the Frostbite engine to make a new Command and Conquer, and that sure as hell isn't a shooter. The previous versions of Mass Effect were more and more shooter over time. Bioware Montreal's greatest accomplishment is Mass Effect 3 multiplayer WHICH IS NOTHING BUT A SHOOTER. So what's dumb is your face Well, I agree with you, and while Bioware Montreals pedigree plays a part of why I think that, I think it's most apparent in their statement
You can still expect the pillars the franchise is known for to be fully intact though, including diverse alien races, a huge galaxy to explore, and of course rich, cinematic storytelling. No mention of RPG/Roleplaying. |
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