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33. Re: Diablo III Bans Nov 10, 2012, 02:21 Prez
jdreyer wrote on Nov 9, 2012, 23:12:
strong placebo wrote on Nov 9, 2012, 18:50:
Perhaps 2 years from now, Blizzard will release a single player version of the game that is completely off-line. Given the mediocre reception of the game, it is not impossible.

From what I've read, that won't be possible without a lot of work, which once the game starts winding down revenue wise, seems unlikely that they'd be willing to put in. As I understand it, the server manages monster AI, loot drops, map data, and a whole host of other shit. None of that is on the player client, so you'd have to code that into the player client if you wanted to allow offline play.

Any Blizzard employees on Blues care to speak to that?

Having seen a bit of the current warez version, the monsters are in, but they just stand around doing nothing - the AI and loot tables are apparently server side. So yeah, it would be a lot of work for a warez dude.

On Blizzard's part, I'm painfully ignorant on game design, but if there is stuff living server side could it just be a matter of moving the missing code/data from the server to a client download that would allow offline singleplayer for users? I don't expect it to ever happen, as the Blizzard team are now a bunch of tools, but I was just curious.
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