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20. Re: MechWarrior Online Open Beta Oct 30, 2012, 16:53 Bet
eRe4s3r wrote on Oct 30, 2012, 04:43:
Ah so that's why... ;/ Not much of a open beta then.. although what I saw looked fun, if everyone had pings around 50 or less.... shooting at jenners running at high speed when they have a ping of 300 is like trying to hit a snail that's falling from space at terminal velocity with a catapult...
I think when the indicator turns red it's definitely a hit (that amount of hit detection works, anyway). Gotta lag-lead like games before Valve made client-side prediction the norm. That skill comes back surprisingly quickly.

Lights are pretty powerful at the moment because of that, if you can exploit their speed.
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