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49. Re: GTA5 in Spring? Oct 29, 2012, 17:02 KTR
theyarecomingforyou wrote on Oct 29, 2012, 16:49:
KTR wrote on Oct 29, 2012, 13:51:
Because time is limited and finite for game development, R* put more emphasis on the technical aspect on GTA4 than gameplay.
And yet the technical side was a complete clusterfuck, that brought consoles and PCs to their knees despite the fact the graphics looked like ass.

Typo, I mean the technology as in debuting the RAGE engine in open world format and being the first to show off Euphoria. Obviously R* was not going to use Renderware for GTA4, therefore time had to be invested in new technology leaving less time for gameplay. Now that they have the technology in place and fairly optimized, now R* can focus on gameplay.
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