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69. Re: XCOM: Enemy Unknown Patch Oct 16, 2012, 05:31 Tanto Edge
After spending some time on the XCOM forums and digging through the ini files it's pretty simple to see why the aliens have such an advantage.
I played through on Classic the first time through and I thought it was odd how incredibly capable the aliens were.

The developers saw fit to give the aliens a permanent bonus to shooting, and critical hits.

The ability to shoot down UFOs before they get to their abduction and terror sites is actually a feature in the game that is turned off with a simple 0 (and turned on with 1).

You can also control how many aliens are active at once on a map, and a slew of other variables.

]There's a mod here.[/url]
Have a read, download and enjoy a slightly tweaked game.
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