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Re: XCOM: Enemy Unknown Patch |
Oct 12, 2012, 10:35 |
InBlack |
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SpectralMeat wrote on Oct 12, 2012, 10:25:
Bhruic wrote on Oct 12, 2012, 10:16:
SpectralMeat wrote on Oct 12, 2012, 09:10: So how do I build more uplink stations so I can launch more satellites if I do not have the option from the build menu yet? There are already 2 Countries that are red, but I can not launch any satellites over them. You should start with the option to build them, although it'll almost certainly be greyed out early on - they require a fair number of engineers to build. Doing an abduction mission or two with engineer rewards is a good way to ensure you can get them out quickly. Thanks I will keep an eye on that. It just seems weird that Countries are all panicked but I did not even have a chance to send a satellite over them and save them. Not because I've made wrong choices in the game but the game just doesn't let me build the appropriate building for more satellites yet. I wanted to launch a satelite and the game said I need an uplink first, so then I tried to build an uplink and the game said I need more engineers, then I built a workshop (which gave me more engineers) then proceeded to build an uplink and PRESTO!
It really was quite easy to figure out. I do think the old Xcom had a much better strategy meta game. It was basically the same thing only it gave you a few more options, in some ways this NEW Xcom is much harder to handle in the strategic section than the old game. (Which let you hire engineers if you had space for them for example)
Wow I cant believe I just typed those words...A game from 2012 that is HARDER than a 90's classic?? If you are on the fence about this game, you should buy it for that fact alone
This comment was edited on Oct 12, 2012, 10:41. |
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