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38. Re: MechWarrior Online Open Beta Next Week Oct 12, 2012, 07:29 InBlack
 
Lokust wrote on Oct 11, 2012, 10:24:
InBlack wrote on Oct 11, 2012, 10:18:
Lokust wrote on Oct 11, 2012, 09:47:
InBlack wrote on Oct 11, 2012, 09:20:
Its not lame, and its supported in cannon. Its also not a get out of jail free card as the sinks are basically useless for a good amount of time after being vented which in turn means you are basically a toothless shooting duck in that time.

Right, the tabletop rules. MW4's is not implemented that way. Not even close.

You're the one saying it was supported in the source material, but in the source material it was a system that had weight and drawbacks so it wasn't an auto-include on every mech.

You can add and remove weapons, heatsinks, etc, after you have played long enough with trial mechs to unlock a real mech that you can customize (or you can buy one with real money for ~$7-20 depending on chassis).

Supposedly a coolant pod module like you are interested in may eventually be an option, but at expense of possibly taking up weight and probably taking a slot that could be used by other enhancement modules.

Huh? Who gives a fuck? Its an elegant solution to a balance problem. Another would be to allow heat intensive mechs to install more heatsinks. Does MW:O allow for this kind of customization?

Everything youve noted here sounds pretty damned good to me (apart from the trial mechs)
 
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