Prez wrote on Oct 11, 2012, 21:47: On the Firaxis forum someone (who may be a developer or just someone talking out their ass) said the patch's size is a function of the way the code is compiled - if you change one line the entire file needs to be downloaded.
I guess it's possible, but I know fuck-all about such things.
Witcher 2 had this problem on Steam. Everything bundled up into one huge pak file of sorts. The first couple of Steam patches basically amounted to redownloading the entire 15GB game, whereas the standalone patch for the GoG version was just a couple of megs.