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86. Re: Chris Roberts' Star Citizen Announced Oct 11, 2012, 19:47 Dev
 
Flatline wrote on Oct 11, 2012, 17:54:
And yet they're going to charge to get *into* the game.

I guess it's admirable he's trying to pull a Guild Wars 2 economy, but really, looking at those price points, it looks like a ship is worth like 7-80 bucks real money. And that's absurd.
Not necessarily.

Read this statement over again (from the blurb above):

Star Citizen, still in early development stages, will not require a subscription, but will not be free-to-play either. Roberts says the game will be available for a one-time purchase. And while players will be able to play in the Star Citizen universe for free, there will also be virtual items available for purchase with in-game credits so players can customize their ships and other items.

Its full of contradictions. "Not free to play", "one time purchase", but you can "play in the universe for free".
It will be MMO like because they assure us it "will not require a subscription".
It will be F2P despite them saying not, because you can "play in the universe for free." Unless they are just going to let you make a character in a web browser to check it out or something. I dunno.
And despite them saying "one time purchase" it says you can buy " items"

Yeah, I'm not jumping in on this early without a LOT more info.
 
 
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