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18. Re: Grand Theft Auto V Details Near Oct 11, 2012, 16:10 Yakubs
Haven't we moved past this sort of game design by now? How many times are we expected to travel to a waypoint while listening to scripted dialog, watch a scripted cutscene, press the button on your controller that the game prompts you to press in order to progress the scripted sequence, then shoot a couple guys with auto-target-lock?

Vice City mastered the formula. As we've seen, any tweaks are just making things worse.
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