Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
User Settings
LAN Parties
Upcoming one-time events:

Regularly scheduled events

Report this Comment
Use this form to report the selected comment to the moderators. Reporting should generally be used only if the comment breaks forum rules.

36. Re: Ships Ahoy - XCOM: Enemy Unknown Oct 9, 2012, 14:05 RailWizard
dj LiTh wrote on Oct 9, 2012, 12:40:
So, been going pretty hard at Classic / Ironman. Really loving the gameplay. There are a few things here and there that i notice different from the original but no deal breakers at all. Something i do notice is that the matches go a lot faster. This is pretty much because of the no time units and the 2 move/ability system. I actually prefer this as it makes you focus much more on the strategy aspect rather than the technical T/U management aspect.

Ok thats enough time wasted outside the game, must go back to my underground base.

Classic/Ironman heh. Enjoy your rapes.
Login Email   Password Remember Me
If you don't already have a Blue's News user account, you can sign up here.
Forgotten your password? Click here.


Blue's News logo