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4. Re: That problem is not Microsoft's fault. Oct 5, 2012, 20:23 hb3d
 
eRe4s3r wrote on Oct 5, 2012, 18:20:
broke my savegames unless I crack it and run it without GFWL)
That sounds like your problem because GFWL cracks (xlive.dll) don't use the same saved game files as the real GFWL because GFWL saves are encrypted which the cracks cannot read or write. GFWL cracks usually don't use the same location for save files either.

Starting the services was the first thing I tried.
If it was set to automatic as you said, you would not have had to start it since it would have already been running.

In any case, it's an issue I should not be having with GFWL.
It's an issue you shouldn't be having with the game.

MS is to blame, because MS made it.
That's like saying that Microsoft is to blame for every bad device driver because it wrote the Windows Driver Development Kit. The GFWL SDK is just a tool. Like any other API it can be implemented in applications poorly by the developers of those applications and that sounds like the case with Arkham Asylum.

I think I will install Arkham Asylum to see if I have any issues with it.
 
 
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