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14. Re: Carrier Command: Gaea Mission Demo Oct 5, 2012, 16:40 WaltC
 
Ludomancer wrote on Oct 5, 2012, 03:29:
I was a huge fan of the original on Amiga. I bought into the beta of this one because I really wanted to support it. Might be the last Bohemia Interactive game I buy. Who the FUCK do they have developing their games these days? Fucking piece of shit. Shit controls, shit gameplay, shit AI, shit everything. Fucking idiots..... Just idiots....

If you hadn't mentioned the Amiga version, I would have...;) Fond memories of the game--so so cool to get camera views from planes, the carrier, ground units, etc. I don't recall much more about it than that, really, except that it was fun and kind of unique. It's too bad this game doesn't measure up--ah, back in those days you had to low-level program to make anything happen--these days everything is so high-level it often seems like there's a mile between code command and the hardware...! Think they can patch it up by Christmas?

Edit: Tried to run it five times after install in Win7x64--installed in admin mode, btw. Tried to run in both normal and admin mode, in both Win7 & WinXP SP3 mode--locks up every time before opening the main campaign--have to alt-ctrl-dlt to get out of it as I can't even alt-TAB to get out of it when it locks. Tried changing the "W" in the key bindings twice, to the up-arrow key--locked up both times at that point. Yea, if the demo is this bad I shudder to think what the game must be like. How could they put something like this out for distribution? It's a real shame.

This comment was edited on Oct 5, 2012, 18:16.
 
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It is well known that I do not make mistakes--so if you should happen across a mistake in anything I have written, be assured that I did not write it!
 
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