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33. Re: Loot Drop's Tom Hall/Brenda Brathwaite Kickstarter Oct 3, 2012, 20:01 Bhruic
I don't understand how the $1.9 million goal is supposed to work? If they make $1.8 million, the money gets spent on one game, if they get $100K more, they make two. You can't make a separate game - well, not a good one at the quality we are expecting - with so little money, so how can they claim to do that without compromising at least one, more likely both, games? Sure, they can likely share are assets, engine, etc, but there's a lot that can't be shared.

Strikes me as making this overly ambitious. I'd rather they do one game really well rather than two half-decent ones.
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