finga wrote on Oct 2, 2012, 08:50: Take a look at the years where those last two Xbox-exclusive Oddworld games were originally released: 2001 and 2005. Indie publishing on PC was nearly impossible during those years, after the shareware model faded away and before Steam really hit it big.
What does that have to do with agreeing to do console titles exclusively?
I'm not holding him to anything per se, just saying that he made his own bed.
Playing: Dark Souls 2: Scholars of the First Sin Watching: Mr. Robot