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51. Re: Steam Top 10 Oct 1, 2012, 18:46 Dev
Creston wrote on Oct 1, 2012, 12:02:
Dev wrote on Oct 1, 2012, 11:42:
Creston wrote on Oct 1, 2012, 11:06:
Moxxi's slots have basically stopped giving me anything worthwhile. That's a seriously good place to upgrade when you're in your teens or early 20s, but after that it seems to become kinda pointless. Every weapon it drops is way inferior to what I've got. I only use slots to get more Eridium now.
If you are ahead of the curve on loot, that could explain why its all crap.

For instance, slots drop according to what level you are in mission progress. So if highest mission was for level 19 and you've done some other things and now are at level 24, then the slots will only give you level 19 stuff, which might be crap if you got some good level 19 loot. I think other stuff in the game may be similar. For instance, the vending machines I think give level stuff according to the level range they are placed at (not counting sanctuary machines)

It'd make sense if the system worked this way, but I've been getting the same loot for like the last 7 or 8 levels now, and I've done several major story missions in the meantime. The price to roll slots has been stuck at $369 for all that time.

Does it get higher if you move on in the story? (I'm about to head to Opportunity to find Jack's body-double.)


One way you can tell about what level its thinking you need loot for is the level of loot inside chests. Some chests do mission level loot (like if you are doing optional level 16 mission, a chest in that mission might drop level 15 loot). Other chests drop what it thinks is your story level loot. So if your story level was at 19, and you are at level 23, it will drop level 19 loot.
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