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4. Re: A Valley Without Wind 2 Announced; Free for Owners of Original Oct 1, 2012, 15:24 Frijoles
Flatline wrote on Oct 1, 2012, 15:17:
In my 90 minutes or so I built... ZERO buildings. I didn't even collect half the resources to build *one* building.

Not to defend it (the game did have a lot of issues), but buildings actually dropped as loot. You could build your own, but they were crazy expensive. If you didn't take the time to figure out the map system, and I can't blame you for not doing so, then you'd miss a lot of special loot. The map system was interesting once I figured it out, but it was still a huge mess and very unfriendly to use.

I put about 6 hours in to the game, which was enough to build a few things, get some specialists, and upgrade some spells. It was really repetitive, the mobs made no sense to me (you're fighting a weird energy ball thing?), and I couldn't really see the point (push back the wind, I guess).

I'll look at #2, but I really hope it's cleaned up a fair amount.
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