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18. Re: XCOM Shooter Going Third-Person? Oct 1, 2012, 15:03 Zyrxil
All we had was a setting and a few cool monster effects. I can't fathom that being loathsome.

The monsters were absolutely loathsome. Who thought floating boxes and splashing black slime would be good enemies? I really liked the faux 50s aesthetic when it was first revealed, but everything else was bad.
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