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28. Re: Nexus 2 Kickstarter Sep 29, 2012, 05:29 jdreyer
 
Darks wrote on Sep 28, 2012, 12:51:
Zyrxil wrote on Sep 28, 2012, 11:41:
Yeah, I don't know why it has a cult following either. It was very pretty and seemed to have an interesting universe behind it, but as an actual game it was fairly mediocre.

Same here, I tried several times to like this game, but it was so boring. You never felt like you had control over the fights; it felt like it was all staged. The game feels a lot like Gratuitous Space Battles in a way. I want a full on in control ship building like sins Universe with objectives and areas to go out and conquer. Not some flash in the pants sit back and watch all the pretty effect and ships blowing up without any control over it.


Also if I recall correctly the Camera was terrible too.

I don't remember that. I remember having too much control: I had to set paths for my ships, I had to tell them which ships and which systems to target. I think one cool thing they did that actually confused me at first was after you defeated an enemy ship, they'd leave the burnt out hulk floating on the battlefield, but I didn't realize it was destroyed, so I kept attacking it.

But I remember it being unique for its time, and definitely scratching that "capital ship battle in space" itch.
 
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