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144. Re: Steam Top 10 Sep 28, 2012, 10:54 Creston
Beamer wrote on Sep 28, 2012, 10:29:
Started a Gunzerker yesterday - correct me if I'm wrong, but don't you have to keep slamming the fire button for non-automatic weapons? I had a revolver in one hand and a machine gun in the other and was pretty sure that's how it worked. Having to mix automatic and semi-automatic is not fun.

Plus, I love sniping (you kind of have to), and with only 2 gun slots going gunzerker means having to go into my inventory, switch out the sniper rifle, come out, go gunzerk... not easy when in co-op.

Until I open the ability to have 4 weapons, that entire mode is kind of pointless. I know, maybe I should have been a different class (I'm Zero on my solo playthrough), but a sniper rifle just makes sense. You get a super powerful one early on and it lets you pick guys off and make them run to you. Start with the sniper, pick one to three off, then take out a shotgun or machine gun and mow the rest down.
Just doesn't work with Gunzerker ability.

It seems you have to keep hitting the button for non-automatic, yeah, though more guns are actually automatic than you think. And having to repeatedly press the right mouse button is going to throw off almost everyone's aim. It just makes no sense to have the mechanism work this way.

As for snipers, I agree. They've become so powerful (or rather, you get them with fire damage and big beefy numbers so early) that it's almost impossible not to use them. Both my siren and Zero kill 80-90% of all things with a sniper rifle.

I play the zerger a bit different. Shotgun plus SMG usually, though a good fire damage automatic pistol works fine too. Run around and flank the enemy, eat the hits, then zerg when you're almost dead and start going to town. It's a more risky approach, but fun when you can pull it off and wipe out most of an entire town in 20 seconds.

But he's difficult to play solo, because a single mistake gets you killed and there's no-one around to ress your ass...

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