eRe4s3r wrote on Sep 26, 2012, 12:42: By the way, anyone know what the changelog from 8.2.3 to 8.2.4 is? I am (not feeling like) downloading another 600mb just to find out nearly nothing changed
Complex Mod 8.2.3->8.2.4
LOG: ---NEW FEATURES--- All weapons range increased by 40% for a wider battle theater ---BUGS--- White screen bug should be fixed now (at least for the major part of video cards) Vipers/Mines self-destroy bug fixed ---IMPROVEMENTS/BALANCING--- Hgn Gujking Balken Cannon damage reduced 250000->150000 Vgr Storm Corvette accuracy vs fighter reduced by 50% Vgr Bomber weapon damage/accuracy vs frigate/capital increased by 10% Vgr Bomber weapon damage/accuracy vs fighter/corvette reduced by 10% Vgr Interceptor weapon damage increased by 20% Hgn Ion Cannon Frigate weapon damage increased 2800->3200 Hgn Flak weapon damage/accuracy vs corvettes increased by 25% Hgn Interceptor weapon damage vs frigates reduced by 20% Hgn Vortex health reduced 375000->300000 Improvements on Solar System Map Starting fleet configuration revisited Explosion FXs improved Explosion smoke fade time 2x on the battle field Training game modality improved Mp3 player improved, no more lag for the game Several code optimizations for better game performance Vgr Plasma Corvette weapon damage devreased by 40% All Carriers HPs increased by 40% Vgr Missile Bomber weapon damage reduced by 20%
I've skipped a few versions, I will be picking this one up...
Playing: Path of Exile, Binding of Isaac, Age of Wonders 3.