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49. Re: XCOM: Enemy Unknown Demo Sep 24, 2012, 19:41 Stanly Manly
 
I'm on the fence after playing the demo. I felt it was far too limited in scope to get a solid handle on what the game had to offer. You couldn't really deviate from the demo path at all, and I just wanted to see how the other features of the game worked...

The combat itself was quite enjoyable. I really liked the UI elements that were overlaid on the environment itself. My only gripe with the controls was the camera, but I imagine with some re-binding and tweaking, I could get it to work the way I want.

My worry is that the game just might be far too short if that is all the content they are releasing for the demo. If the content is there, I'll pick it up, though.
 
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