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9. Re: Borderlands 2 DLC Clue Sep 20, 2012, 09:39 Panickd
 
finga wrote on Sep 20, 2012, 05:56:
deqer wrote on Sep 20, 2012, 02:23:
Why not release mod tools and let us make our own DLC?

Because many companies believe that if you release it, you HAVE to support it, and few companies want to *support* mod tools. Many devs' mod tools are in an unfinished, broken state.

Plus, no one makes Gearbox stuff like Gearbox. This isn't Skyrim.

Yeah because DNF was just rocking awesome! Am I right?!?!?

But seriously, it has nothing to do with support (slap a beta tag on it and "we are not responsible if this breaks your shit" in the EULA and you're covered). It's all about that sweet, sweet DLC $$$. Games with mod tools and an active community using them are less likely to have players who are going to pay for DLC (on the PC, console users are stuck). That's why Bethesda made the first DLC for Skyrim more of a mini-expansion than your standard DLC fare. While I loved the first Borderlands, there were two of the DLC packs that I felt were kind of weak and had I not gotten the whole shebang during a Steam sale, I wouldn't have put money on them.
 
 
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