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19. Re: On The Secret World's F2P Potential Sep 18, 2012, 12:51 Veterator
Secret World was pretty boring. The puzzles and stuff were OK, but the combat was min-max where they kept nerfing the good skills while in beta. It got pretty tedious and annoying to even play when your abilities would become more and more worthless overtime only to have to pick up the new favorite and have it happen again.

Plus, 24 hours is not enough time to evaluate Secret World unless they are giving you 24 hours play time and not a 24 hour window to play. The beginning zones were much better done than the next couple zones. Much like Age of Conan and how Tortage was a major deception when it came to overall gameplay.

Don't trust the first few zones of any Funcom game.

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