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Re: More Big Picture Details |
Sep 11, 2012, 12:32 |
Beamer |
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Verno wrote on Sep 11, 2012, 12:27: Motion controls are really tiring after awhile too, people underestimate just how quickly they will get tired after holding their arm up for 15 minutes.
Some sort of neural interface would probably be the best but how would you possibly balance for that sort of thing, assuming it was even remotely feasible? Yup. Tiring and bothersome. HorroScope really sums up why the mouse is great (pinpoint accuracy and the ability to 360 in millimeters/split seconds) and the keyboard gives you tons of buttons.
Controllers can increase buttons easily by adding a few on the back (maybe 4 tops before it becomes unintuitive), but it will never be as good for FPS or Strategy games. Which is why a mouse should never, ever be part of a console unless it's the default controller.
Mousing on the couch is a surefire way to get carpal tunnel unless you're careful, though. Man, for a while I was mousing on the cushion next to me. That didn't last long before it hurt. Then I was using the armrest but it wasn't wide enough. |
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