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8. Re: Path of Exile Free Weekend Sep 11, 2012, 12:16 Beamer
 
Optional nickname wrote on Sep 11, 2012, 12:08:
we have had Diablo1, we all played it, and now there is nothing that will ever top that.

It's pretty crazy to say "nothing will ever top that." Diablo 1 is pretty just-ok with lots of annoying quirks. If you go back and ignore your nostalgia it stands up, pretty well, but isn't something that's impossible to topple.

1) More variety (in characters, skins, customization, weapons, weapon types, magic spells, skill trees, etc.)
2) Keep randomization
3) Allow offline singleplayer

It's not at all hard to beat. It's just time consuming. The biggest problem is people remember Diablo 1 but hold anything new to modern standards, so they get angry at old fashioned standards in new games even if they were in Diablo 1, and get angry at new standards because they're different than Diablo 1.

Really, if someone manages to update the gameplay in the right ways (keep the inventory, keep the offline, keep the randomization) yet increases customization and, most importantly, adds a ton of atmosphere, it'll be a winner.

I guess that's the most difficult part - atmosphere. Atmosphere was much easier back then - graphics and sound were so basic that we had to fill in blanks with our minds. Now they're so detailed that there are no blanks (perhaps part of the problem) and no room for our imagination. Few games manage to do atmosphere well for that reason. X-COM killed in atmosphere (again, lots of blanks and generic items.) Doom and Diablo killed in atmosphere. Today, who does it? Amnesia... and...?
 
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