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Re: Ubisoft Scrapping Always on DRM |
Sep 5, 2012, 15:30 |
Keilun |
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From the article:
Whenever you want to reach any online service, multiplayer, you will have to be connected, and obviously for online games you will also need to be online to play. Call me the skeptic, but seriously this reads to me as a play on words. Using the right words to denounce always-on DRM, but really in effect still leave it in play. HoMM 6 and Anno 2070 have clearly added specific gameplay revolving around this "online" component. If you're not online, you miss out on progression within those gameplay elements and any features they provided.
None of the online elements in HoMM 6's conflux were necessary, yet they were tied to their Uplay service to create a perceived value. This is really the same debate as the always-on DRM on Diablo III, except with a much shittier implementation/integration..
Within the lines of the above quote, I'm sure it won't be long before they start offering more and more of core gameplay elements as "online" elements requiring a connection. |
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